So here are the stats of the detectives I've been using, and are going to use for the next investigation system, which is standard Mythic GM Emulator.
As you may have read I was going to change the game system as well, but with varius things going on (not least of which is Euro 2020/2021) I just haven't found the time to get it sorted. So in the interest of getting a game in in the forseeable future I've stuck with my interpretation of the Danger Patrol Beta.
So here are Butler and Bates first:
Archie Bates
New Recruit
D4 - Agent
D8 - SWAT
D12 - Athlete
D10 - Detective
D8 - Streetwise
D6 - Driver
D6 - Hacker
D6 - Martial Artist
D6 - Gun
D6 - Evidence Analyser
Brandon Butler
Veteran Mayhem PD Detective
D6 - Agent
D6 - SWAT
D4 - Athlete
D12 - Detective
D10 - Streetwise
D8 - Driver
D8 - Hacker
D6 - Martial Artist
D6 - Gun
D6 - Evidence Analyser
For the next installment using Mythic here are my new cops:
Hank Turner
Street smart Detective
D10 - Agent
D8 - SWAT
D6 - Athlete
D6 - Detective
D12 - Streetwise
D6 - Driver
D8 - Hacker
D4 - Martial Artist
D6 - Gun
D6 - Evidence Analyser
Connor Olson
By-the-book Detective
D8 - Agent
D8 - SWAT
D6 - Athlete
D10 - Detective
D4 - Streetwise
D6 - Driver
D12 - Hacker
D6 - Martial Artist
D6 - Gun
D6 - Evidence Analyser
While I originally created Archie and Brandon, Hank and Connor were generated by a randomising spreadsheet I threw together. I may well stick with it for future characters, although I'd also love to try various character generators - something to think about, although I don't want to bog this down any more than necessary.
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